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Alien 3 (SEGA GENESIS) Platform 1992


Alien 3 (stylized as ALIEN3) is a run-and-gun computer game based on the same-named 1992 film. The game was first released in 1992 for the Sega Genesis and Amiga, followed by versions for the Commodore 64, Game Boy, Game Gear, Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), and Master System in 1993.

Except for the Game Boy version, which was created by Bits Studios, each version was created by Probe Software. The game was released by Acclaim Entertainment, with Virgin Interactive Entertainment releasing the Europe-only Amiga version. Alien 3 received mostly favorable reviews, with most critics appreciating the game's soundtrack and visuals.


Alien 3 is a side-scrolling shooter in which the player plays Ellen Ripley, the film's main heroine, as she proceeds through the Fiorina 161 penal colony. Jumping, shooting, climbing ladders, crawling through tunnels, opening doors, and using elevators are all options for the player. Unlike in the film, Ripley has a huge armory of weaponry to employ against the game's foes, Aliens and Facehuggers. Pulse guns, flamethrowers, and grenades are among the weapons. A motion tracker alerts the player to the presence of opponents nearby.

Level goals are selected via computer terminals scattered around the game, which also provide schematics of the jail layout. Sealing off entrances to prevent Aliens from entering and rescuing captives are among the goals. Each level has a time restriction, and the player loses a life if the level is not finished before the timer runs out. The game culminates in a fight between Ripley and the Alien Queen.

There are 15 stages in the Sega Genesis version. The design and aesthetics of the Genesis and SNES versions change, and the Genesis version contains bigger Alien character models. The Amiga version, which has 14 levels, has somewhat slower gameplay than the Genesis version, but is otherwise essentially identical. The Commodore 64 version features 15 levels and is largely identical to the Amiga version, with tiny differences in level patterns. The Game Gear version is the same as the other versions. The Master System version has the same level layouts as the Genesis version, but with the addition of a two-player mode. Unlike previous versions of the game, the Game Boy version is played from an above perspective.

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