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Alien Storm (SEGA GENESIS) Beat 'em up 1991

 

Sega's Alien Storm is a 1990 beat 'em up shooter arcade game. Later versions were released for the Sega Mega Drive/Genesis and Master System. The Mega Drive version was published in 2007 on the Wii's Virtual Console and was also included in the Sega Mega Drive Ultimate Collection for the Xbox 360 and PlayStation 3.

Plot:

A violent alien civilization is invading Earth, and the only thing standing in their way is a special forces unit known as the "Alien Busters," comprised of Karen (missing in the Master System version, referred to as "Karla" in certain versions), Garth (referred to as "Gordon" in some versions), and Scooter (the robot, named "Slammer" in Master System and PAL versions).

Gameplay:

Alien Storm is a side-scrolling shooter. The game is similar to Golden Axe in that it has three playable characters (a guy, a lady, and a novelty character), as well as pick-up or power-up special attacks. The player (one player alone on the Master System version, up to two players on the Mega Drive version, and three players on the arcade version) chooses one of three characters to go on a journey to defend the Earth from an alien invasion.

All of the Busters are available from the start of the game. There are six missions to complete with various levels (eight in the Mega Drive version), and each objective sees the player shooting aliens from the streets to the mother ship, where the mother of all aliens may be located. With each subsequent mission, the work grows more harder, and the aliens are capable of concealing behind objects such as plants, post boxes, garbage cans, drums, and other stuff. Each operation has a specific goal, such as saving people or destroying a UFO.

Following the defeat of some aliens, flying skulls will arrive and can be shot to gain life or energy. Energy is primarily needed to fuel the player's weapon's energy-based assaults (such as flames or lightning) and to employ the considerably more powerful special weapons.

Each character gets limitless use of numerous short-range attacks, such as punches and kicks, in a manner similar to other early Sega arcade games. Along with these conventional assaults, each character has their own unique weapon (in the Master System edition, Garth's lightning-shooting weapon is replaced with a flaming weapon). Special attacks are also available, and their effectiveness varies based on the character selected at the start of the game. Garth, for example, summons a United States Air Force spaceship that drops bombs across the street (in the Master System version, he possesses Karen's special, a ballistic missile attack). Scooter will teleport out of his current location and leave a sequence of bombs that will explode when aliens come, following which he will reappear (in the Mega Drive and arcade versions he just explodes, leaving his head, which his new body returns to retrieve). Karen launches a nuclear missile, annihilating every combatant on the screen. However, employing each character's special attack depletes a considerable amount of energy and cannot be utilized if the player's character's energy is too low.

The game contains only a few bosses. The arcade original includes an alien spaceship, an alien brain, and a single boss with three separate forms in the middle of the game. This boss reappears as a common adversary at the end of the previous mission. Two of these forms appear as three different bosses in the Mega Drive port. The side-scrolling gameplay shifts at the end of each mission to either a shooting gallery perspective where the player must take out the aliens that pop out of various locations, similar to the bonus stages of Shinobi and Shadow Dancer, both by Sega, or a running section that is similar to the side-scrolling mode but plays like a horizontal shooter instead with projectile weapons. 

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