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Battle Squadron (SEGA GENESIS) Shoot 'em up 1990

Battle Squadron is a 1990 shooter created by Innerprise Software Inc and distributed exclusively by Electronic Arts in the United States and Europe for the Sega Mega Drive and Commodore Amiga.

Story:

For generations, the extraterrestrial Barrax Empire has waged war on Earth in order to acquire control of the Universe. Commander Barry D. Mayers and Commander Lori Bergin were taken hostage by a Barrax nova cruiser while returning from a mission to destroy all Barrax on Planet Terrainia while gathering information on the empire's fleets, their last transmission mentioning something about being able to turn invisible for a short period of time. The goal is to save them.

Gameplay:

The game is a vertically scrolling shoot-'em-up played from the perspective of the Earth Defense Fleet's top fighter pilots, known as the Battle Squadron. It may be played by two people at the same time. The D-Pad is used to maneuver the combatants in any direction. Because the playfield is larger than the viewing area, the screen pans as a fighter approaches the edge. The warriors use A or C to fire their major weapons (either of which may be held for continuous firing, albeit it is slower than repeatedly hitting the button). The primary weapon has an infinite supply of ammo. Collecting power-ups allows you to alter or enhance your weapons. Fighters also carry a limited quantity of Nova Smart Bombs, which may be used with B to destroy adversaries and projectiles within a certain radius of the ship.

If the fighters are struck by enemy fire, they are destroyed but resurrect after a short time if the player has spare lives. After losing a ship, the player's weapon is reduced by two levels. If the player runs out of lives, the game ends, however it may be restarted if the player has credits left.

Players can select their starting credits and lives. Players can adjust the maximum number of enemy shots and the enemy bullet speed instead of difficulty levels.


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